Every Korea Lotto 6/45 draw ever held, counted up.
νκ΅μ΄Scope of this analysis
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How often each number came up
| Number | Times drawn | vs average |
|---|
Every Korea Lotto draw is entirely independent of the ones before it. A number that has come up often is not more likely next time, and a number absent for a while is not "due". The figures below are a record kept out of interest; they have no bearing on the odds.
Most and least drawn numbers
The five numbers drawn most often, and the five drawn least often, across every draw.
Drawn most often
Drawn least often
Numbers absent the longest
The numbers that have gone the longest without appearing, counted back from the most recent draw.
Odd and even split
How many of the six winning numbers were odd, counted draw by draw.
Three odd and three even is the most common split, but that does not make it a better choice. There are far more ways to draw six numbers that land 3β3 than 6β0, so it naturally shows up more often.
Distribution by number band
How many winning numbers fell in each band of ten β 1β10, 11β20 and so on.
The 41β45 band holds only five numbers, so its total is bound to be lower. To compare the bands fairly, read the per-number figure in brackets β the bars are drawn from that figure too.
Consecutive numbers
Draws in which neighbouring numbers such as 7 and 8 came up together.
Runs of consecutive numbers are often described as a combination to avoid, yet they turn up in a large share of draws. They only feel rare because people picking by hand tend to leave them out on purpose.
Numbers drawn together
The six winning numbers of a draw make fifteen possible pairs. Those pairs are counted across every draw.
Pairs drawn together most often
Partners of a number
Tap a number to see the five numbers it has come up with most often.
This section shows the wobble of randomness more plainly than any other. The actual standard deviation across the 990 pairs is 4.2, and the value theory predicts for a perfectly random draw is 4.3. The differences between pairs do not stray beyond what chance alone produces. Even the most frequent pair has come up together only about thirty times in 1,239 draws, and no two numbers pull each other along. Treat it as a bit of fun while choosing.
Sum of the six numbers
The six winning numbers of a draw added together. The smallest possible sum is 21 (1+2+3+4+5+6) and the largest is 255 (40+41+42+43+44+45).
Sums cluster in the middle. Reaching an extreme total requires every number to sit at one end of the range, and combinations like that are rare in themselves. This does not mean any particular sum is a better bet.
First prize amounts
What a single first-prize winner actually received, before tax. Draws with no first-prize winner, where the prize rolled over, are excluded from the averages. All amounts are in Korean won.
The median is closer to what a winner can actually expect than the mean. Prizes in the first few years were unusually large and pull the mean upward: the median between 2002 and 2005 was around β©3B, while since 2016 it has been around β©2.1B. Sales did not fall β the number of first-prize winners rose.
First prize winner counts
How many people won first prize in a draw. The first-prize pool is fixed and the winners share it, so the number of winners decides what each of them receives.
What each winner received, by winner count
The more people choose the same numbers, the less each of them takes home. The odds themselves are 1 in 8,145,060 whatever you pick, but a combination fewer people choose is likely to be shared among fewer winners. Because so many players stick to 1β31 for birthdays, including numbers from 32 to 45 lowers that chance a little.
How these figures are calculated
Every figure on this page is a straight count of the numbers actually drawn, from the first draw to the latest. There is no predictive model and no arbitrary weighting β nothing happens to the data beyond counting it.
Only the six main numbers are counted
The bonus number is left out of the frequency counts. It decides second prize alone and is a different kind of number from the six that decide first prize, so including it would inflate every number's apparent frequency.
The 'average' is the line a perfectly even draw would produce
The average is the number of draws multiplied by six, divided by 45. If all 45 numbers came up without the slightest bias, every one of them would sit exactly on that line. The dashed line on the chart and the 'vs average' column in the table show how far above or below it each number falls.
How 'absent the longest' is counted
For each number we find the last draw it appeared in and count the gap to the latest draw. A number last seen 19 draws ago is shown as absent for 19 draws. If it appeared in the most recent draw, that is stated instead.
How the odd/even, band, run and sum figures are counted
For odd and even, each draw is classified by how many of its six numbers are odd, from none to all six. The band distribution sums the per-number frequencies within each band of ten; because 41β45 holds only five numbers, a per-number average is given alongside so the bands can be compared, and the bars are drawn from that. A draw counts as containing a run when any two of its sorted numbers differ by one, and as a run of three or more when three such neighbours follow each other. The sum is simply the six numbers added together. The bonus number is excluded from all four of these as well.
How the prize and winner figures are counted
The prize figure is what one first-prize winner received, before tax. Draws where nobody won first prize and the money rolled over carry an amount of zero, so they are excluded from the mean, the median, the lowest-ever record and the distribution by amount. Leaving them in would drag the mean down and hand the 'lowest ever' slot to a zero. In the winner-count statistics, by contrast, '0 (rolled over)' is kept as a band of its own and shown as it is.
The median is given alongside the mean because prizes in the early years were unusually large. When a handful of high values pull the mean upward, the median gives a more honest picture of what is typical. 'What each winner received, by winner count' groups draws by how many winners they had and averages the per-winner amount within each group; it is there to show the relationship between the two, not to predict anything.
Recalculated every week
A new draw is added to the dataset after each Saturday's draw, and every figure above is recalculated when it is. The calculation runs inside your browser rather than on a server, so simply reading this page records nothing anywhere.
Reading these statistics well
Do frequently drawn numbers have an edge?
No. Each draw is completely independent of the ones before it. The machine does not remember which balls came out last week, and the chance of any particular number appearing in a draw is fixed at 6 in 45, about 13.3%.
So why do the counts differ? For the same reason that tossing a coin 1,000 times does not give exactly 500 heads. Random draws always leave some natural wobble, and after more than a thousand draws a spread of a few dozen appearances sits comfortably inside it. As draws accumulate the gaps do not disappear β they simply shrink as a proportion of the average.
Is a number that has been absent for ages "due"?
It is not. This is the classic mistake known as the gambler's fallacy. A number absent for 20 draws has exactly the same 13.3% chance next time as one drawn last week. The balls carry no memory of when they last came out.
What are these statistics good for, then?
The pleasure of seeing the record, and a way to stop dithering when you choose. The odds of first prize are 1 in 8,145,060 for every combination alike, so no statistic here raises your chance of winning.
There is one practical difference, though. A great many players pick only from 1 to 31 because of birthdays, so a line that includes numbers from 32 to 45 tends to be shared by fewer people. The odds are unchanged, but should the line win, there may be fewer winners to split the prize with.
The lottery is entertainment, not an investment or a source of income. Please stay within an amount you can lose without it mattering, and if keeping to that starts to feel difficult, the Korea Center on Gambling Problems offers free counselling on 1336 (dial without an area code, within Korea). This site has no connection to Dong Haeng Lottery or any other official lottery operator.